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Predator: Hunting Grounds 1.08 Update Patch Notes | Arnold 'Dutch' DLC, Daily Challenges, and bug fixes - creasmanfrombleasome

The Vulture: Hunting Grounds 1.08 update patch notes bring up in the most iconic action motion-picture show hero, Arnold Schwarzenegger, dorsum into the series first since the first film. Although he moldiness be purchased, He reprises his role as Dutch and thespian puzzle to get wind what happened after that fateful 24-hour interval in the jungle. But this update likewise comes with other fixes as well. Also, if you're wondering, there are static no crossparty invites.

Piranha: Hunting Grounds 1.08 Update Patch Notes | Arnold 'Dutch' DLC

Predator: Hunting Grounds 1.08 Update Patch Notes | Arnold 'Dutch' DLC, Daily Challenges, and bug fixes

Unequal the Exterminator in Mortal Kombat 11, Schwarzenegger voices an experient Dutch, who players seat now play arsenic after they buy him for $6.99. Purchasing him as wel lets players use Dutch people's Tongue, the QR5 "Hammerhead" Rifle, and few outfits and weapon skins archaean. All of these customization options will be liberated happening June 12 for everyone.

As wel:Predator: Hunt Dregs 87 Skin | How to get Jungle Hunter

And speaking of free, everyone will be able to listen to Dutch's tapes that excuse his backstory since the commencement film. You'll get these as you level up and can listen to them in the menu. Thankfully, you don't have to find these on the map while the Vulture is hunting you like the OWLF Recordings. The Dutch people tapes are in the Extras menu on the main menu nether Collectibles. You'll see the Dutch tapes under the OWLF Recordings.

Predatory animal: Hunting Grounds 1.08 Update Patch Notes | Daily and Weekly Challenges

Predator: Hunting Grounds 1.08 Update Patch Notes | Arnold 'Dutch' DLC and bug fixes

This new update added 2 types of challenges: day-after-day and weekly. Daily Challenges seemingly reset at 5 PM PT and Weekly Challenges reset connected Sundays at 5 PM PT. These are pretty simple (win 10 hunts as the Fireteam, destroy the Predator's BioMask) and pay back a harsh amount of Veritanium upon completion. The first Day by day Challenge rewards 5,000 Veritanium and the Weekly Gainsay rewards 15,000 Veritanium.

Choke-full Predator: Hunting Grounds 1.08 update patch notes

  • General
    • [PAID DLC] Unexampled playable character – Dutch
    • [Early Access w/ PAID DLC] New unlockable weapon – Hammerhead
    • [Early Access w/ PAID DLC] New unlockable arm – Dutch's Knife
    • New feature – Challenges
    • New unlockable tapes – Dutch Tapes
    • Operation improvements for complete platforms
    • Movement controls are now rebindable in the controller mapping menu
    • Players arse now farewell the match during the afterward action report card
    • Ready-made improvements to the weapon wheel to progress to information technology easier to sail
    • Added a clear all new items notifications button
    • Made improvements to AI accuracy
    • Ablated damage from Heavy Guerillas
    • Increased total of Veratanium awarded for inferior and medium pickups
    • Increased amount of bonus Veratanium awarded at the final stage of the match
    • Added numeric feedback to many another sliders in the settings menu
    • Switched from FXAA to TXAA on PS4
    • Improved performance on customization screens due to having likewise many new items
    • Improved rotation of weapons when adding attachments in the customization menus
    • Numerous crash fixes and stability improvements
    • Fixed an issue that was occurring with new token notifications
    • Fixed an issue where the default button to activate 2x EXP was the same push button secondhand to disband party
    • Fixed remapping controls in-game non ever applying and not updating widgets
    • Fixed a bug where certain items in the customization menu would non have some info shown if you get into't hold enough Veritanium to buy out it
  • Fireteam
    • Pandemic
      • Decreased maximum ammo for all Fireteam guns
      • Updated after carry through report to include individual player damage to Predator
      • Interacting can now interrupt reloading (so you don't get cragfast reloading when difficult to get to the eggbeater)
      • Fixed an issue that allowed Fireteam members to fire their guns abnormally fast
      • Fixed a bug that caused photographic camera jittering when the player is spectating the utmost player alive
      • Fixed a bug where the wrong player information would sometimes be shown while spectating
      • Fixed a bug where the Ammo Bag gear detail was supplying overmuch ammunition
      • Fixed an issue where the muddying up interaction prompt would become unavailable later cancelling the muddy ahead military action part fashio through
    • Classes
      • Assault
        • Removed class assign Teammate Revive Zip
        • Added course of study dimension Secondary Weapon Damage
      • Scout
        • Abstracted class property Secondary Weapon Damage
        • Added class attribute Teammate Repair Speed
  • Piranha
    • General
      • Increased the cost to equip the perk Impenetrable
      • Increased the monetary value to fit the perk Height Advantage
      • Updated VFX for Predatory animal melee weapons
      • Predator arse nary longer leap while ADSing
      • Bated brightness of Second gear Wind glow on Marauder
      • Added per-weapon slot selection keybinds for keyboard
      • Rigid an exit that caused Second Wind to not activate properly if the Predator is downed by AI when no Fireteam members are near
      • Fixed an issue that caused the Predator to slide later on playing a Saltation Slam
      • Fixed an issuance that allowed you to cancel a slam dance animation early by leaping again
      • Fixed a bug where the Predator could sometimes get permanently mantled afterward performing a stealth kill
      • Fixed a germ where the HUD would appear during the ending medium
      • Fixed an issue where the Marauder would not seem in the finish medium after the role player has left the game
      • Fixed a bug that caused the Predator's stamina to regenerate slower than normal if the player swapped to a melee weapon immediately after kindling a ranged weapon
    • Weapons
      • Elder Sword
        • Increased damage
        • Inflated assault range
        • Made adjustments to combo timing, attack angles, and scrimmage lock-on
      • Smart Magnetic disk
        • Increased rate of damage for thrown Bright Disc
        • Increased scrimmage damage
        • Increased projectile health
        • Leaded an issue that caused the Smart Record to move slower than well-meaning when playing on dedicated servers
        • Fixed a bug where certain parts of the Predator would not remain masked after throwing the Smart Disc
      • Warfare Club
        • Increased attack range
        • Made adjustments to combo timing, tone-beginning angles, and scrimmage lock-on
    • Classes
      • Berserker
        • Reduced passive melee damage
  • Sound
    • Updated Predator's Yautja Bow audio
    • Updated Predator's Net Gun audio
    • Updated Piranha's melee weapons audio
    • Minimized attenuation falloff distance for cloak/vision mode activating
    • Reduced the euphony volume while playing OWLF tapes
    • Decreased Predator clicks and healing SFX falloff wheel spoke
    • Fixed a bug that caused the Motion Tracker to ping excessively
  • Matchmaking
    • Players will now show up in the lobby patc they're loading (or else of waiting until afterwards they have loaded in)

Source: https://www.gamerevolution.com/guides/647329-predator-hunting-grounds-1-08-update-patch-notes-arnold-dutch-dlc

Posted by: creasmanfrombleasome.blogspot.com

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